60 relics

Upon pickup, gain 4 potion slots filled with random potions.

Upon pickup, obtain a random Rare Card to add to your Deck.

Upon pickup, Transform a starter card with an ancient version.

Upon pickup, Transform 3 3, then Upgrade them.

Upon pickup, choose 2 cards in your Deck. Enchant them with Swift 3.

Upon pickup, remove 4 cards from your Deck. Whenever you shuffle your Draw Pile, add a Soot into your Draw Pile.

Elites drop an additional Relic when defeated.

Gain 2 Energy at the start of each turn. At the start of each combat, shuffle 3 Dazed into your Draw Pile.

Upon pickup, add 1 Enthralled to your Deck. Gain 1 Energy at the start of each turn.

At the start of Elite combats, draw 2 additional cards.

The 5th card you play each turn is free.

Upon pickup, obtain a unique Curse and 3 Relics.

At the start of each combat, add 1 of 5 random cards into your Hand. Add Retain to the chosen card.

Upon pickup, Transform up to 6 6 into Maul.

At the start of your turn, add a random Attack into your Hand. It costs 0 this turn.

Upon pickup, receive Greed. Gain 333 Gold.

At the start of each combat, fill all empty potion slots with random potions.

Whenever you play 2 or fewer cards in a turn, take half damage from enemies.

Upon pickup, lose 9 Max HP. Add 2 Apparitions to your Deck.

You may reroll each card reward once.

Upon pickup, obtain an Ancient Card.

You can no longer gain Gold. Gain 1 at the start of each turn.

Upon pickup, Enchant a Skill with Imbued.

Upon pickup, remove 2 cards from your Deck.

At the start of each turn, draw 2 additional 2. You may not draw cards during your turn.

Upon pickup, mark 7 random combats. Enemies in those rooms have 1 HP.

Upon pickup, obtain 2 Common cards, 2 Uncommon cards, and 1 Rare card.

Enchant all card rewards with Glam.

Upon pickup, replace the Act 2 Map with a single special path.

Upon pickup, gain 150 Gold.

Every 4 cards you play, draw 1 card.

At the start of combat put a random Power from your Draw Pile into your Hand, it's free to play.

Upon pickup, add 1 Apotheosis to your Deck.

Upon pickup, obtain 2 random Relics. Add an additional Strike and Defend to your Deck.

The Act 1 Boss drops 2 Relics.

Upon pickup, choose 1 of 2 Colorless cards to add to your Deck.

Upon pickup, Transform 1 of your Strikes and 1 of your Defends and lose 10 Max HP.

Upon pickup, raise your Max HP by 31.

When you encounter the Merchant, immediately obtain EVERYTHING he sells.

Upon pickup, gain 1 card reward and procure 1 random potion.

Upon pickup, choose 1 of 3 Multiplayer Colorless Cards to add to your Deck.

You may Cook at Rest Sites.

Create an Ethereal copy of the first Attack you play each turn.

Upon pickup, add 1 Neow's Fury to your Deck.

Upon pickup, Transform 1 card.

Upon pickup, raise your Max HP by 11.

Upon pickup, Enchant all Strikes in your Deck with Tezcatara's Ember.

At the start of your turn, draw 1 additional card.
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