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Patch v0.99.1

Current PatchBalance Patch46 changes

Summary

Today's patch features all changes from the previous two beta branch patches, pushed live to the main branch. If you're interested in accessing the beta branch, please see the instructions outlined in these patch notes.

View Full Patch Notes on Steam
1Reworks
45Bug Fixes

Reworks (1)

- Added portrait art for the following cardscard

Bug Fixes (45)

crash when interacting with potions during combat transitionspotion

crash when interacting with potions during combat transitions

crash when syncing cloud saves on Windows

crash when syncing cloud saves on Windows

rare save data loss on Windows when power is lost during a savecard

rare save data loss on Windows when power is lost during a save

crash when quickly navigating away from menus

crash when quickly navigating away from menus

dev console failing to match commands on non-English system locales

dev console failing to match commands on non-English system locales

potential softlock when auto-played cards trigger grid or card selectioncard

potential softlock when auto-played cards trigger grid or card selection

state divergence related to discarding potions too soon after combat endscard

state divergence related to discarding potions too soon after combat ends

being able to "peek" in card screens outside of combatcard

being able to "peek" in card screens outside of combat

closing the settings menu while a dropdown is open not also closing the dropdown

closing the settings menu while a dropdown is open not also closing the dropdown

navigating down the dropdown items causing the settings to scroll down

navigating down the dropdown items causing the settings to scroll down

softlock when auto-played cards triggered card selectionIronclad:card

softlock when auto-played cards triggered card selectionIronclad:

Hellraiser power playing Strikes if there are no valid targetsPotions & Relics:card

Hellraiser power playing Strikes if there are no valid targetsPotions & Relics:

Fairy in a Bottle and Lizard Tail relics not healing you when your Max HP is 1relic

Fairy in a Bottle and Lizard Tail relics not healing you when your Max HP is 1

Massive Scroll relic description saying that it can only give you Colorless multcard

Massive Scroll relic description saying that it can only give you Colorless multiplayer cards

softlock if you proc Lasting Candy relic from the fixed tutorial card rewardscard

softlock if you proc Lasting Candy relic from the fixed tutorial card rewards

Hand Drill relic applying Vulnerable to the player if Burn card breaks their blocard

Hand Drill relic applying Vulnerable to the player if Burn card breaks their blockEnemies:

missing Kaiser Crab boss death VFXenemy

missing Kaiser Crab boss death VFX

Kaiser Crab face animation not looping after a claw takes damage

Kaiser Crab face animation not looping after a claw takes damage

the word "Stunned" not appearing when Rock Bowlbug does its stunned moveAncients

the word "Stunned" not appearing when Rock Bowlbug does its stunned moveAncients:

Tezcatara's Brightest Flame card being able to decrease your Max HP to less thancard

Tezcatara's Brightest Flame card being able to decrease your Max HP to less than 1Events:

softlock when dying in the Jungle Maze Adventure event

softlock when dying in the Jungle Maze Adventure event

softlock if you die in the Room Full of Cheese eventMultiplayer:

softlock if you die in the Room Full of Cheese eventMultiplayer:

softlock when any player has Potion Belt and Alchemical Coffer relicsrelic

softlock when any player has Potion Belt and Alchemical Coffer relics

being unable to navigate via controller if you unready yourself in lobby

being unable to navigate via controller if you unready yourself in lobby

players being unable to end their turn when they die while the Whispering Earrincard

players being unable to end their turn when they die while the Whispering Earring relic autoplays their cards

Doormaker's Door HP not scaling correctly after the Doormaker escapes

Doormaker's Door HP not scaling correctly after the Doormaker escapes

softlock when queueing a potion to be thrown after the enemy would diepotion

softlock when queueing a potion to be thrown after the enemy would die

crash when returning to the map after loading a multiplayer save

crash when returning to the map after loading a multiplayer save

host and client sometimes generating different maps from the same seed

host and client sometimes generating different maps from the same seed

map changing after reconnect with the Big Game Hunter modifier or Treasure Map arelic

map changing after reconnect with the Big Game Hunter modifier or Treasure Map and Golden Compass relics

softlock caused by a player dying with cards in their handcard

softlock caused by a player dying with cards in their hand

state divergence related to playing Huddle Up during another player's card seleccard

state divergence related to playing Huddle Up during another player's card selection

timing-related state divergence occurring at the end of a combat

timing-related state divergence occurring at the end of a combat

rare instances of getting stuck at an empty chest

rare instances of getting stuck at an empty chest

a softlock that could occur when a player dies to Breakthrough card's self-HP locard

a softlock that could occur when a player dies to Breakthrough card's self-HP loss in multiplayer

softlock at the end of the Architect event in multiplayerLocalization:

softlock at the end of the Architect event in multiplayerLocalization:

crash when selecting Ironclad on Turkish locale systemscharacter

crash when selecting Ironclad on Turkish locale systems

Russian card descriptions showing raw template text for Call of the Void, Coolhecard

Russian card descriptions showing raw template text for Call of the Void, Coolheaded, Fuel, and Ice Lance cards

an issue when viewing run histories in Russian where the player played as The Decharacter

an issue when viewing run histories in Russian where the player played as The Defect

an issue with Buffer+ card's description when playing in Portuguesecard

an issue with Buffer+ card's description when playing in Portuguese

an issue with Call of the Void card's hovertips when playing in Castilian Spaniscard

an issue with Call of the Void card's hovertips when playing in Castilian Spanish

an issue with Colossus card's hovertips when playing in Germancard

an issue with Colossus card's hovertips when playing in German

an issue with the "Accept" option in The Trial event when playing in French

an issue with the "Accept" option in The Trial event when playing in French

an issue with the "Violence" option in the Tinker Time event when playing in Kor

an issue with the "Violence" option in the Tinker Time event when playing in Korean

translation and formatting errors for the following languages:

translation and formatting errors for the following languages: