Translate Page
Powered by Google Translate
13 cards
Summon 6.
Enemy loses 3 HP. Add 3 Souls into your Draw Pile.
Whenever you play a card that costs 3 Energy or more, gain 2 Block.
Whenever you play a Soul, Summon 6.
Summon 3 X times. Add X Souls into your Draw Pile.
Exhaust your Hand. If 9 cards were Exhausted this way, gain 1 Intangible.
Whenever you play a Soul, a random enemy loses 6 HP.
Next turn, Summon 2 and gain 2 Energy.
Deal 9 damage. Add a Soul into your Draw Pile.
Transform a card in your Draw Pile into Soul.
Deal 13 damage. Add a Soul into your Draw Pile, Hand, and Discard Pile.
Deal 9 damage. Deals 9 additional damage for each Soul in your Exhaust Pile.
Gain 1 Energy.