Translate Page
Powered by Google Translate
70 cards
Gain 4 Dexterity. Gain 2 Thorns.
Poison is triggered 1 additional times.
Shivs deal 4 additional damage.
Deal 18 damage. Add a 0 copy of this card into your Discard Pile.
Put every Rare card from your Draw Pile into your Hand.
Upgrade ALL your cards.
Whenever you play a Colorless card, gain 6 Strength.
Deal 6 damage. Deals 6 additional damage for each card in your Exhaust Pile.
Deal 5 damage for each Channeled Orb.
Block is not removed at the start of your turn.
Deal 5 damage. Forge 5. Forges an additional 5 for every other time you've hit the enemy this turn.
Gain 4 Focus. At the start of your turn, lose 2 Focus.
This turn, whenever you play an Attack, gain 2 Strength this turn.
If the enemy has Poison, apply 9 Poison.
Deal 4 damage. Deals 4 additional damage for each Vulnerable on the enemy.
Deal 3 damage. Increase the damage of ALL Claw cards by 2 this combat.
Deal 8 damage to ALL enemies. Deals 8 additional damage for each other Attack you've played this turn.
At the start of your turn, apply 6 Doom to a random enemy.
At the start of your turn, add a random Power into your Hand.
Deal 6 damage. Deals 2 additional damage for ALL your cards that have a 8 cost.
Channel 1 Dark. Trigger the passive ability of all Dark Orbs.
Apply 5 Poison.
Gain 5 Focus.
At the start of your turn, gain 2 Strength.
Gain 1 Strength for each Vulnerable on the enemy.
The first card you play each turn is played an extra time.
Double your Block.
Gain for each Attack in your Hand.
Deal 10 damage. If Fatal, raise your Max HP by 3.
Gain 2 Dexterity.
Gain 8 Block. Permanently increase this card's Block by 3.
Deal 4 damage. Put a card from your Discard Pile into your Hand.
Deal 8 damage X times. Double X if it's 4 or more.
Deal 2 damage for each Energy previously spent this turn.
At the start of your turn, add 1 Shiv into your Hand.
Gain 2 Strength.
Deal 8 damage. Whenever you draw this card, increase its damage by 2 this combat.
The first Attack each turn deals 50% additional damage.
Give another player 11 Block.
Deal 4 damage for each Skill already played this turn.
Enemy loses X Strength. Apply X Weak.
Deal 8 damage. Deals 8 additional damage for each card discarded this turn.
Deal damage equal to the number of cards in your Draw Pile.
Whenever you play a card this turn, gain 1 Strength this turn.
Deal 0 damage. Deals 0 additional damage for each card drawn this combat.
Summon 5. Whenever Osty loses HP, ALL enemies lose that much HP as well.
At the start of your turn, apply 2 Poison to ALL enemies.
Can only be played if you have 17 or more cards in your Exhaust Pile. Deal 17 damage to ALL enemies.
Deal 6 damage. Deals 6 additional damage for ALL your cards containing “Strike”.
Transform all Attacks in your Hand into Giant Rock.
Showing 1–50 of 70