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20 cards
Summon 5.
Whenever you play a card that costs 3 Energy or more, gain 2 Block.
At the start of your turn, gain 1 Energy and draw 1 additional card.
Osty deals 3 damage. If this is the first time this card has been played this turn, draw 3 cards.
Lose 2 Strength. Gain 1 at the start of each turn.
Gain 8 Block. Add a Soul into your Draw Pile.
Osty deals 11 damage and applies 2 Vulnerable to ALL enemies.
ALL players Summon 6.
Osty deals 6 damage.
Osty deals 3 damage. Deals additional damage equal to Osty's Max HP.
Summon 4. Gain 7 Block.
Osty deals 7 damage. Hits an additional time for each other time he has attacked this turn.
Osty deals 4 damage. Whenever you play a card that costs 4 or more, return this to your Hand from the Discard Pile.
If Osty is alive, he dies and you gain Block equal to double his Max HP.
At the start of your turn, add 6 Sweeping Gaze into your Hand.
Osty deals 5 damage. Whenever Osty hits this enemy this turn, Summon 5.
Osty deals 7 damage. Add Retain to a card in your Hand.
Summon 3. Osty heals 5 HP.
Osty deals 25 damage. Deals 25 additional damage for ALL your other Osty Attacks.
Osty deals 3 damage. Deals additional damage equal to Osty's current HP.