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47 cards
Draw 3 cards. Discard 1 card.
Gain 2 Energy. Draw 2 cards.
Gain 2 Block. Draw 2 cards.
Draw 3 cards. You cannot draw additional cards this turn.
Draw 1 card. Gain 1 Energy. Gain 1 Stars. Forge 5.
Exhaust 1 card. Draw 2 cards.
Discard your Hand, then draw that many cards.
Whenever you draw a card this turn, apply 3 Poison to ALL enemies.
Deal 9 damage. Draw 1 card. Discard 1 card.
Whenever a card is Exhausted, draw 1 card.
Draw 3 cards. Choose a Skill in your Hand and play it 3 times.
Draw 2 cards. At the start of your turn, Exhaust the top card of your Draw Pile.
Draw cards until you have 6 in your Hand.
Draw 3 cards. Put 3 cards from your Hand on top of your Draw Pile.
ALL players add 3 Souls into their Draw Pile.
Gain 1 Stars. Draw 2 cards.
Deal 12 damage. Next turn, draw 2 cards.
If you have no Attacks in your Hand, draw 2 cards.
The first time you draw a Status card each turn, draw 2 cards.
Draw 3 cards.
Gain 13 Block. Reduce this card's cost by 1 whenever ANYONE dies.
Gain 1 Orb Slot. Draw 1 card. Increase this card's cost by 1.
Lose 6 HP. Gain 2 Energy. Draw 3 cards.
If you play 1 or more cards in a turn, draw 5 cards at the start of your next turn.
Deal 10 damage. Draw 1 card. Put 1 card from your Hand on top of your Draw Pile.
Deal 6 damage. Draw cards until you draw a non-Attack card.
Deal 9 damage. Draw 1 card.
Deal 15 damage. Next turn, draw 2 cards.
Draw 1 card. Discard 1 card.
At the start of your turn, gain 4 Vigor.
Draw 6 cards.
Draw 2 cards.
If your Hand is empty, draw 2 cards and gain 2 Energy.
Deal 13 damage. Draw 1 card. When a Status card is created, reduce this card's cost to 0 this turn.
Apply 13 Doom. Draw 1 card.
Deal 7 damage. Draw 4 cards. Discard all cards drawn this way that do not cost 0 .
Draw cards until your Hand is full.
Gain 8 Block. Draw 1 card.
Whenever you draw a card during your turn, deal 2 damage to ALL enemies.
Deal 6 damage. If you lost HP this turn, draw 1 card.
Exhaust your Hand. Draw a card for each card Exhausted.
Deal 6 damage to ALL enemies. Draw 1 card.
At the start of your turn, draw 1 card and discard 1 card.
At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.
Whenever you apply Vulnerable, draw 1 card.