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58 cards
Gain 2 Energy. Draw 2 cards.
Deal 10 damage. Put ALL 0 cards from your Discard Pile into your Hand.
Another player gains 3 Energy.
Deal damage equal to your Block.
Apply 3 Doom to yourself. Gain 1.
You cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
This turn, your nextSkills are played an extra time.
Play the top X cards of your Draw Pile.
Can only be played if every card in your Hand is an Attack. Deal 14 damage.
Give another player 5 Strength this turn.
Whenever you play a card that costs 3 Energy or more, gain 2 Block.
Draw 3 cards. Choose a Skill in your Hand and play it 3 times.
Choose an Attack or Power card. Add a copy of that card into your Hand.
The first card you play each turn is played an extra time.
Double your Block.
Whenever an Attack deals unblocked damage, apply 6 Poison.
Remove all Artifact and Block from the enemy. Apply 2 Vulnerable.
Gain an additional 5 Block from Defend cards.
The first time you play a 0-cost Attack each turn, return it to your Hand.
Deal 6 damage for each Attack already played this turn.
The enemy takes double damage from other players this turn.
Deal 5 damage for each Skill in your Hand.
Deal 6 damage to ALL enemies. If the last card you played this turn was a Skill, apply 2 Weak to ALL enemies.
Lose 2 Strength. Gain 1 at the start of each turn.
Deal 5 damage. If you have played fewer than 3 cards this turn, draw 1 card.
Deal 5 damage. Deals 5 additional damage for each time another player has attacked the enemy this turn.
Can only be played if there are no cards in your Draw Pile. Deal 50 damage to ALL enemies.
Deal 7 damage. Whenever you gain Block this turn, deal 5 damage to the enemy.
Osty deals 11 damage and applies 2 Vulnerable to ALL enemies.
Another player Channels Plasma.
Gain 9 Block. Redirect all incoming attacks that would be dealt to another player this turn to you.
Whenever you gain Block, deal 5 damage to a random enemy.
Add a copy of the third Attack you play each turn into your Hand.
Play every Shiv in your Exhaust Pile on the enemy.
Another player adds 1 random Colorless card to their Hand.
Deal 4 damage for each Skill already played this turn.
Deal 6 damage. Every 3 Skills you play in a turn, put this into your Hand.
Gain Block equal to the Block on another player.
Choose a card. Next turn, add 3 copies of that card into your Hand.
This turn, your next Attacks are|Attack is} played an extra time.
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
ALL players gain 12 Block.
Summon 20.
Gain 17 Block. Blocked attack damage is reflected to your attacker this turn.
Draw 2 cards.
Osty deals 4 damage. Whenever you play a card that costs 4 or more, return this to your Hand from the Discard Pile.
Whenever you lose HP on your turn, gain 5 Strength.
Double your Block gain this turn.
Discard your Hand. Next turn, Attacks deal double damage.
The next Power you play is played an additional time.
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