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227 cards
Procure a random potion.
Gain 2 Energy.
Put every Rare card from your Draw Pile into your Hand.
Upgrade ALL your cards.
Gain 5 Intangible.
Whenever you play a Colorless card, gain 6 Strength.
Unplayable. Cannot be removed from your deck.
Deal 14 damage to ALL enemies.
Every 10 cards you draw, gain 1 Energy.
At the end of your turn, if this is in your Hand, lose 13 HP.
Whenever you gain Block on your turn, other players gain half that much Block.
Play 3 random Attacks from your Discard Pile.
Deal 5 damage. Forge 5. Forges an additional 5 for every other time you've hit the enemy this turn.
At the end of your turn, if this is in your Hand, lose 6 HP.
Deal 4 damage. Choose a card in your Hand to Transform into Minion Dive Bomb.
Another player gains 3 Energy.
Draw 1 card. Gain 1 Energy. Gain 1 Stars. Forge 5.
Whenever you spend or gain ★, deal 3 damage to ALL enemies.
Deal 3 damage. At the start of your next turn, return this to your Hand.
Deal 18 damage. At the start of your turn, plays from the Exhaust Pile.
Gain 1 Energy. Draw 0 cards. Lose 5 Max HP.
Gain 13 Block. Forge 10.
Add 3 random Colorless cards into your Hand.
At the end of your turn, if this is in your Hand, take 2 damage.
Can be hatched at a Rest Site.
Deal 14 damage.
Whenever you play an Attack, add a random Attack into your Hand.
Whenever you are attacked, deal 3 damage back.
Play 2 random cards from your Draw Pile.
Deal 6 damage 3 times.
Choose 2 cards in your Draw Pile to Transform into Minion Strikes.
Whenever you spend ★, gain 2 Block for each ★ spent.
Can only be played if every card in your Hand is an Attack. Deal 14 damage.
Gain 7 Block.
Unplayable. Ethereal.
Deal 9 damage. Add a Debris into your Hand.
Deal 33 damage. Apply 2 Weak. Apply 2 Vulnerable.
Forge 3. Sovereign Blade deals double damage to the enemy this turn.
Next turn, gain 1 Energy and 1 Stars. Retain your Hand this turn.
Give another player 5 Strength this turn.
Gain 6 Block. Put a card from your Discard Pile on top of your Draw Pile.
Deal 21 damage to ALL enemies. Fill your Hand with Debris.
Deal 6 damage. Deals 2 additional damage for ALL your cards that have a 8 cost.
Deal 7 damage to ALL enemies. All enemies lose 2 Strength this turn.
Unplayable. Eternal. Obtained from the Cursed Bell event.
Enemy loses 99 Strength this turn.
Unplayable.
At the end of your turn, if this is in your Hand, lose 10 Gold.
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