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14 cards
At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.
Another player gains 3 Energy.
Lose 1 HP. Exhaust 1 card. Gain 0 Strength.
At the start of your turn, gain 2 Strength.
Gain 1 Strength for each Vulnerable on the enemy.
Deal 5 damage twice. Gain 2 Strength. The enemy gains 2 Strength.
Whenever you draw a card containing “Strike”, it is played against a random enemy.
Gain 2 Strength.
Give another player 11 Block.
Transform all Attacks in your Hand into Giant Rock.
Gain 5 Strength. Gain 5 Dexterity.
ALL players gain 12 Block.
Deal 3 damage to a random enemy 3 times.
Deal 5 damage twice.