
Tanx
“Khimera King”
Added in patch v0.98.3
Greeting
“SO WEAK! BUT YOU HAVE POTENTIAL! USE THIS WEAPON!!”
Properties
Characters
5
unique dialogues
Voice Lines
31
total lines
Global Win Rate
0W/1L
all players combined
Blessing Pool
10
3 offered per visit
Lore & Background
Tanx is a sentient, monstrous beast with an absolute love for violence and weaponry. He communicates entirely in shouting all-caps, emphasizing raw strength and martial prowess. The Ironclad's sword earns his admiration, the Silent's daggers draw scorn for being "unmighty," and the Regent's regal confidence fascinates him. His entire blessing pool revolves around weapons and direct combat enhancements.
Blessing Strategy
Tanx is strictly for aggressive, attack-focused decks. Throwing Axe (first card each combat plays twice) delivers devastating front-loaded damage. Iron Club (draw 1 card for every 4 played) rewards high-volume spam strategies. War Hammer (upgrade 4 random cards upon killing Elites) scales as you progress through the act. Watch out for Spiked Gauntlets — the extra energy comes at the price of inflated Power costs, which can cripple setup-dependent builds.
Greeting
Tanx
“SO WEAK! BUT YOU HAVE POTENTIAL! USE THIS WEAPON!!”
Encounter Choices
Tanx, the 'Khimera King', appears in Act 3. He offers 3 blessings from a pool of 10 combat-focused relics. His offerings emphasize raw power — weapon transformations, free attacks, and elite-hunting bonuses.
Blessing Pool
Upon pickup, Transform up to 6 6 into Maul.
At the start of your turn, add a random Attack into your Hand. It costs 0 this turn.
Every 4 cards you play, draw 1 card.
You may Cook at Rest Sites.
At the start of your turn, gain 7 Block.
Gain 1 Energy at the start of each turn. Powers cost 1 more Energy.
Upon pickup, add 1 Whistle to your Deck.
The first card you play each combat is played an extra time.
Choose 3 Attacks in your Deck. Enchant them with Instinct.
Whenever you kill an Elite, Upgrade 4 random cards.
Character Dialogue
Tanx has unique dialogue for each character across multiple visits.
First Visit
GROW STRONGER SO WE CAN FIGHT!!!
Return Visit
YOU CAN NEVER HAVE TOO MANY WEAPONS!!
Encounter History
| Character | Wins | Losses | Total | Win Rate |
|---|---|---|---|---|
Ironclad | 0 | 1 | 1 | 0% |
Stats based on tracked encounters from game data extraction.